The strikes on the playlist soon start to repeat – playing the same one twice in a row is irritatingly common – but it’s only once the grinding starts that Destiny’s true colours emerge. The focus shifts from leveling up to playing bite-sized strikes and daily events in hope of bagging elusive armour containing light elements. For those yet to delve into Destiny’s sci-fi delights, once level 20 has been reached character progression ceases to be straightforward. Oh so slowly, as is the case with Destiny, my Warlock began to rise up the ranks. Completing a couple of strikes, a spot of intergalactic patrolling and taking numerous trips to the tower in between became a daily routine throughout a typically hectic festive period. Destiny’s grind once left me in dismay, but when faced with just an hour or two of free time a day it became something to relish. It’s funny how a change in circumstances can alter perspective.
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